Posted 09.30.2010 @ 2:08 pm by Tuesday Creative
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There has certainly been a lot of anticipation about the innovation and rich experiences HTML5 will bring, particularly with regard to multimedia. Despite a nebulous timetable for widespread support and adoption, a lot of exciting work has already begun. On August 30th, the official Google blog announced the release “of a musical experience made specifically for the browser” — that browser being Google Chrome. See More
Posted 08.18.2010 @ 3:42 pm by Tuesday Creative
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There was a lot of controversy when I got my G1. Everyone insisted I get the iPhone. Seeing that I didn’t want to change carriers I went against all of my friend’s recommendations and bought the Google Phone. I haven’t regretted the decision once!!!
Here are my top 10 favorite features:
Posted 07.12.2010 @ 5:35 pm by Steven R.
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Back in the PlayStation 1 days, E3 was a totally happening event, full of game demos, elaborate booth designs and tons of freebies. Each year since then, it has dwindled in size, finally bottoming out a couple years ago to relatively small airplane hangar in Santa Monica. Fortunately, E3 has returned to its roots as a sensory overload event. Each platform had something new to brag about. The XBOX Kinect motion controller was a big hit, with ridiculous lines to try it. The new Nintendo DS booth was so jammed with people; you had to wait just to get in and then wait again to play anything. The PlayStation Move controller will also be a fun addition for PS3 owners, and will be instantly familiar to those familiar with the Wii. Each exhibitor clearly didn’t cheap out on their booth designs, with special effects, costumes and elaborate architecture. It was a great time and well worth the time and train ride downtown. See you next year!
Posted 06.10.2010 @ 2:42 pm by Tuesday Creative
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Harris Interactive has recently unveiled a revolutionary technology that provides companies with astounding customer research. This technology, called Research Lifestreaming, connects with customer’s social networks (of course, they give permission for the access) and offers companies insight into their social habits. To help its successful launch, we created a stylish animated overview and microsite that gives Harris Interactive clients a great first impression and informative introduction to Research Lifestreaming. Check it out right here and contact us or use the website if you are interested in learning more how Research Lifestreaming can help your business grow.
Posted 04.30.2010 @ 11:58 am by Scott S.
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iPad or iPhad? You Decide.
So it’s been a few weeks since I started my iPad experiment. Being a gadget guy, I knew I would have to have one, I just didn’t know where or how it would actually fit into my business and personal life. While it’s still too early to say any habits have formed, I have made the following observations…
Posted 04.13.2010 @ 10:00 am by Tuesday Creative
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Philips “Parallel Lines” is a showcase of short films (three minutes or less), all using the same simple script:
Posted 04.09.2010 @ 8:00 am by Tuesday Creative
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Santander’s Group City in Madrid is the location of one of the largest banks in the world, and is employed by about 5,500 people. Because the grounds are so massive, visitors say that it can be a bit overwhelming to navigate. That is why robots were brought in.
Dozens of red, round, 2-foot tall robots known as “Interactive Guest Assistants” greet new visitors with a screen in front of them to ask the visitor where they want to go. They will then escort you wherever you wish to go and with 1000′s of daily visitors, these robots must be agile and alert in order to navigate the crowds.
Robot guides are not the only impressive technology available here, there is an interactive map that is highlighted by the user’s proximity, and a scale model that uses augmented reality.
All of this is the product of Ydreams.
Posted 03.19.2010 @ 5:28 pm by Tuesday Creative
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Posted 03.19.2010 @ 9:00 am by Tuesday Creative
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Playstation may be taking all of it’s cues from NIntendo in it’s future release of the motion-sensitive controller system, the Playstation Move, but is it simply a blatant copy of the Wii Remote & Nunchuk or has Sony leaped forward as we all expect them to? The Playstation Move, much like Nintendo Wii’s control system consists of three parts; a main controller, an off-hand controller and a stationary Eyetoy camera. So aside from trying to play catch-up, what’s the big deal about the Move?
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